{
 "experiment": "limner-sketches",
 "title": "limner sketches \u2014 painterly against comic",
 "compares": "sketch medium",
 "archive": "v2-site_limner-sketches",
 "columns": [
  "painterly",
  "comic"
 ],
 "images": [
  {
   "subject": "limner \u00b7 bloomvale \u00b7 arena",
   "row": "seed 95100",
   "column": "painterly",
   "prompt": "an armored knight of rusted mech-parts wound with roses, looming, battle-ready. saturated cheerful palette over a quiet apocalypse, golden light",
   "prompt_source": "v2 limner sketches 2026-07-11 \u2014 the ambient sketch plane at the game's real sketch tier",
   "image": "img/limner-bloomvale-arena-seed-95100-painterly.webp",
   "checkpoint": "albedobaseXL_v21.safetensors",
   "lora": [],
   "sampler": "dpmpp_2m",
   "scheduler": "karras",
   "steps": 32,
   "cfg": 6.0,
   "width": 512,
   "height": 512,
   "seed": 95100,
   "render_seconds": 5.68,
   "measured": true,
   "origin": "test rig B (24G) \u00b7 ~/render-tests render archive",
   "master": "bloomvale--painterly--arena.jpg",
   "id": "limner-bloomvale-arena-seed-95100-painterly",
   "tile": "img/limner-bloomvale-arena-seed-95100-painterly.webp",
   "shown_width": 512,
   "shown_height": 512,
   "machine": "",
   "at": "2026-07-11 06:37:26",
   "workflow": "painted-real-hq",
   "archive_id": "bloomvale--painterly--arena",
   "cell_label": "",
   "sid": "limner-bloomvale-arena-seed-95100-painterly"
  },
  {
   "subject": "limner \u00b7 bloomvale \u00b7 arena",
   "row": "seed 95100",
   "column": "comic",
   "prompt": "bold comic book art, heavy ink outlines, halftone shading, flat saturated colors, of a portrait of a black curly-coated dog sitting alert in the near foreground, looking toward the viewer, while a towering humanoid knight of rusted mech-parts wound with roses looms huge and slightly blurred in the distance behind it, shallow depth of field, low camera angle. saturated cheerful palette over a quiet apocalypse, golden light",
   "prompt_source": "v2 limner sketches 2026-07-11 \u2014 the ambient sketch plane at the game's real sketch tier",
   "image": "img/limner-bloomvale-arena-seed-95100-comic.webp",
   "checkpoint": "albedobaseXL_v21.safetensors",
   "lora": [],
   "sampler": "dpmpp_2m",
   "scheduler": "karras",
   "steps": 64,
   "cfg": 6.0,
   "width": 512,
   "height": 512,
   "seed": 95100,
   "render_seconds": 5.18,
   "measured": true,
   "origin": "test rig B (24G) \u00b7 ~/render-tests render archive",
   "master": "bloomvale--comic--arena.jpg",
   "id": "limner-bloomvale-arena-seed-95100-comic",
   "tile": "img/limner-bloomvale-arena-seed-95100-comic.webp",
   "shown_width": 512,
   "shown_height": 512,
   "machine": "",
   "at": "2026-07-11 06:54:41",
   "workflow": "painted-real-hq",
   "archive_id": "bloomvale--comic--arena",
   "cell_label": "",
   "sid": "limner-bloomvale-arena-seed-95100-comic"
  },
  {
   "subject": "limner \u00b7 bloomvale \u00b7 blood",
   "row": "seed 95101",
   "column": "painterly",
   "prompt": "an armored knight of rusted mech-parts wound with roses striking down at a traveler with a long copper braid, who staggers back. saturated cheerful palette over a quiet apocalypse, golden light",
   "prompt_source": "v2 limner sketches 2026-07-11 \u2014 the ambient sketch plane at the game's real sketch tier",
   "image": "img/limner-bloomvale-blood-seed-95101-painterly.webp",
   "checkpoint": "albedobaseXL_v21.safetensors",
   "lora": [],
   "sampler": "dpmpp_2m",
   "scheduler": "karras",
   "steps": 64,
   "cfg": 6.0,
   "width": 512,
   "height": 512,
   "seed": 95101,
   "render_seconds": 5.07,
   "measured": true,
   "origin": "test rig B (24G) \u00b7 ~/render-tests render archive",
   "master": "bloomvale--painterly--blood.jpg",
   "id": "limner-bloomvale-blood-seed-95101-painterly",
   "tile": "img/limner-bloomvale-blood-seed-95101-painterly.webp",
   "shown_width": 512,
   "shown_height": 512,
   "machine": "",
   "at": "2026-07-11 06:40:35",
   "workflow": "painted-real-hq",
   "archive_id": "bloomvale--painterly--blood",
   "cell_label": "",
   "sid": "limner-bloomvale-blood-seed-95101-painterly"
  },
  {
   "subject": "limner \u00b7 bloomvale \u00b7 phase",
   "row": "seed 95102",
   "column": "painterly",
   "prompt": "an armored knight of rusted mech-parts wound with roses transformed and furious, radiating power. saturated cheerful palette over a quiet apocalypse, golden light",
   "prompt_source": "v2 limner sketches 2026-07-11 \u2014 the ambient sketch plane at the game's real sketch tier",
   "image": "img/limner-bloomvale-phase-seed-95102-painterly.webp",
   "checkpoint": "albedobaseXL_v21.safetensors",
   "lora": [],
   "sampler": "dpmpp_2m",
   "scheduler": "karras",
   "steps": 64,
   "cfg": 6.0,
   "width": 512,
   "height": 512,
   "seed": 95102,
   "render_seconds": 5.81,
   "measured": true,
   "origin": "test rig B (24G) \u00b7 ~/render-tests render archive",
   "master": "bloomvale--painterly--phase.jpg",
   "id": "limner-bloomvale-phase-seed-95102-painterly",
   "tile": "img/limner-bloomvale-phase-seed-95102-painterly.webp",
   "shown_width": 512,
   "shown_height": 512,
   "machine": "",
   "at": "2026-07-11 06:42:04",
   "workflow": "painted-real-hq",
   "archive_id": "bloomvale--painterly--phase",
   "cell_label": "",
   "sid": "limner-bloomvale-phase-seed-95102-painterly"
  },
  {
   "subject": "limner \u00b7 bloomvale \u00b7 counter",
   "row": "seed 95103",
   "column": "painterly",
   "prompt": "a towering humanoid knight of rusted mech-parts wound with roses reeling as a blast of spell-light slams into it, sparks and arcing force. saturated cheerful palette over a quiet apocalypse, golden light",
   "prompt_source": "v2 limner sketches 2026-07-11 \u2014 the ambient sketch plane at the game's real sketch tier",
   "image": "img/limner-bloomvale-counter-seed-95103-painterly.webp",
   "checkpoint": "albedobaseXL_v21.safetensors",
   "lora": [],
   "sampler": "dpmpp_2m",
   "scheduler": "karras",
   "steps": 64,
   "cfg": 6.0,
   "width": 512,
   "height": 512,
   "seed": 95103,
   "render_seconds": 5.0,
   "measured": true,
   "origin": "test rig B (24G) \u00b7 ~/render-tests render archive",
   "master": "bloomvale--painterly--counter.jpg",
   "id": "limner-bloomvale-counter-seed-95103-painterly",
   "tile": "img/limner-bloomvale-counter-seed-95103-painterly.webp",
   "shown_width": 512,
   "shown_height": 512,
   "machine": "",
   "at": "2026-07-11 06:49:58",
   "workflow": "painted-real-hq",
   "archive_id": "bloomvale--painterly--counter",
   "cell_label": "",
   "sid": "limner-bloomvale-counter-seed-95103-painterly"
  },
  {
   "subject": "limner \u00b7 bloomvale \u00b7 fall",
   "row": "seed 95104",
   "column": "painterly",
   "prompt": "a towering humanoid knight of rusted mech-parts wound with roses collapsed and defeated, a black curly-coated dog sitting beside it, calm. saturated cheerful palette over a quiet apocalypse, golden light",
   "prompt_source": "v2 limner sketches 2026-07-11 \u2014 the ambient sketch plane at the game's real sketch tier",
   "image": "img/limner-bloomvale-fall-seed-95104-painterly.webp",
   "checkpoint": "albedobaseXL_v21.safetensors",
   "lora": [],
   "sampler": "dpmpp_2m",
   "scheduler": "karras",
   "steps": 64,
   "cfg": 6.0,
   "width": 512,
   "height": 512,
   "seed": 95104,
   "render_seconds": 5.16,
   "measured": true,
   "origin": "test rig B (24G) \u00b7 ~/render-tests render archive",
   "master": "bloomvale--painterly--fall.jpg",
   "id": "limner-bloomvale-fall-seed-95104-painterly",
   "tile": "img/limner-bloomvale-fall-seed-95104-painterly.webp",
   "shown_width": 512,
   "shown_height": 512,
   "machine": "",
   "at": "2026-07-11 06:51:29",
   "workflow": "painted-real-hq",
   "archive_id": "bloomvale--painterly--fall",
   "cell_label": "",
   "sid": "limner-bloomvale-fall-seed-95104-painterly"
  },
  {
   "subject": "limner \u00b7 bloomvale \u00b7 koed",
   "row": "seed 95105",
   "column": "painterly",
   "prompt": "a black curly-coated dog standing guard over a fallen adventurer while a towering humanoid knight of rusted mech-parts wound with roses looms behind. saturated cheerful palette over a quiet apocalypse, golden light",
   "prompt_source": "v2 limner sketches 2026-07-11 \u2014 the ambient sketch plane at the game's real sketch tier",
   "image": "img/limner-bloomvale-koed-seed-95105-painterly.webp",
   "checkpoint": "albedobaseXL_v21.safetensors",
   "lora": [],
   "sampler": "dpmpp_2m",
   "scheduler": "karras",
   "steps": 64,
   "cfg": 6.0,
   "width": 512,
   "height": 512,
   "seed": 95105,
   "render_seconds": 5.87,
   "measured": true,
   "origin": "test rig B (24G) \u00b7 ~/render-tests render archive",
   "master": "bloomvale--painterly--koed.jpg",
   "id": "limner-bloomvale-koed-seed-95105-painterly",
   "tile": "img/limner-bloomvale-koed-seed-95105-painterly.webp",
   "shown_width": 512,
   "shown_height": 512,
   "machine": "",
   "at": "2026-07-11 06:53:11",
   "workflow": "painted-real-hq",
   "archive_id": "bloomvale--painterly--koed",
   "cell_label": "",
   "sid": "limner-bloomvale-koed-seed-95105-painterly"
  }
 ],
 "lede": "six live combat beats from a bloomvale fight, drawn twice: the painterly medium and the comic one.",
 "source": "render-tests",
 "tests": [
  "v2-site_limner-sketches"
 ]
}
