{
 "experiment": "res-ernie-turbo",
 "title": "512 to 1024 \u2014 ernie-turbo",
 "compares": "the canvas",
 "archive": "diffusion-bench-0823_res-ladder_ernie-turbo",
 "columns": [
  "512\u00b2",
  "768\u00b2",
  "1024\u00b2"
 ],
 "lede": "512 to 1024, same seed \u2014 what the pixels buy.",
 "note": "",
 "source": "render-tests",
 "tests": [],
 "internal": false,
 "images": [
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "512\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/coastal-sorrowmoor-cove-the-first-run-512.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-512.webp",
   "shown_width": 512,
   "shown_height": 512,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 512,
   "height": 512,
   "seed": 1101,
   "render_seconds": 0.69,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_cove__512__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-512",
   "archive_id": "ernie-turbo__scene_sorrowmoor_cove__512__s1101",
   "cell_label": "",
   "at": "2026-08-23T13:24:53+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-512"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "768\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-768.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-768.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_cove__768__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-768",
   "archive_id": "ernie-turbo__scene_sorrowmoor_cove__768__s1101",
   "cell_label": "",
   "at": "2026-08-23T13:25:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-768"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "1024\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-1024.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-1024.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 2.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_cove__1024__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-1024",
   "archive_id": "ernie-turbo__scene_sorrowmoor_cove__1024__s1101",
   "cell_label": "",
   "at": "2026-08-23T13:25:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-1024"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "512\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/coastal-cleave-headland-the-point-512.webp",
   "tile": "img/coastal-cleave-headland-the-point-512.webp",
   "shown_width": 512,
   "shown_height": 512,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 512,
   "height": 512,
   "seed": 1102,
   "render_seconds": 0.74,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_headland__512__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-512",
   "archive_id": "ernie-turbo__scene_headland__512__s1102",
   "cell_label": "",
   "at": "2026-08-23T13:24:55+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-512"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "768\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/coastal-cleave-headland-the-point-768.webp",
   "tile": "img/coastal-cleave-headland-the-point-768.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 1.4,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_headland__768__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-768",
   "archive_id": "ernie-turbo__scene_headland__768__s1102",
   "cell_label": "",
   "at": "2026-08-23T13:25:17+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-768"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "1024\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/coastal-cleave-headland-the-point-1024.webp",
   "tile": "img/coastal-cleave-headland-the-point-1024.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 2.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_headland__1024__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-1024",
   "archive_id": "ernie-turbo__scene_headland__1024__s1102",
   "cell_label": "",
   "at": "2026-08-23T13:25:57+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-1024"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "512\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/inland-saltmarket-the-dry-basins-512.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-512.webp",
   "shown_width": 512,
   "shown_height": 512,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 512,
   "height": 512,
   "seed": 1104,
   "render_seconds": 0.74,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_saltmarket__512__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-512",
   "archive_id": "ernie-turbo__scene_saltmarket__512__s1104",
   "cell_label": "",
   "at": "2026-08-23T13:25:00+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-512"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "768\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/inland-saltmarket-the-dry-basins-768.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-768.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_saltmarket__768__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-768",
   "archive_id": "ernie-turbo__scene_saltmarket__768__s1104",
   "cell_label": "",
   "at": "2026-08-23T13:25:26+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-768"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "1024\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/inland-saltmarket-the-dry-basins-1024.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-1024.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 2.55,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_saltmarket__1024__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-1024",
   "archive_id": "ernie-turbo__scene_saltmarket__1024__s1104",
   "cell_label": "",
   "at": "2026-08-23T13:26:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-1024"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "512\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/inland-the-fold-the-failing-dyke-512.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-512.webp",
   "shown_width": 512,
   "shown_height": 512,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 512,
   "height": 512,
   "seed": 1105,
   "render_seconds": 0.74,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_the_fold__512__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-512",
   "archive_id": "ernie-turbo__scene_the_fold__512__s1105",
   "cell_label": "",
   "at": "2026-08-23T13:25:02+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-512"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "768\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/inland-the-fold-the-failing-dyke-768.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-768.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_the_fold__768__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-768",
   "archive_id": "ernie-turbo__scene_the_fold__768__s1105",
   "cell_label": "",
   "at": "2026-08-23T13:25:30+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-768"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "1024\u00b2",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | REUSED by the phase-2 family builder \u2014 NOT re-rendered: this is the same render diffusion-bench-0823_regions-512 shows, copied here with its own row (same model, prompt, size, seed and steps).",
   "image": "img/full/inland-the-fold-the-failing-dyke-1024.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-1024.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 2.56,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_the_fold__1024__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-1024",
   "archive_id": "ernie-turbo__scene_the_fold__1024__s1105",
   "cell_label": "",
   "at": "2026-08-23T13:26:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-1024"
  }
 ]
}
