{
 "experiment": "the-wide-table-1024",
 "title": "the wide table",
 "compares": "the painter",
 "archive": "diffusion-bench-0823_headline-1024",
 "columns": [
  "z-image-turbo-bf16",
  "flux2-klein-4b-bf16",
  "z-image-base-bf16",
  "hidream-o1-dev-fp8",
  "chroma1-hd-fp8",
  "krea2-turbo-fp8",
  "mage-flow-turbo-int8",
  "ernie-image-turbo-bf16",
  "kandinsky5-lite-bf16"
 ],
 "lede": "every subject, every painter that fit, at full size \u2014 the single widest view of the bench. built last, from renders the other pages already made; nothing here was re-rolled to look better. open a cell to read its whole receipt.",
 "note": "",
 "source": "render-tests",
 "tests": [],
 "internal": false,
 "images": [
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-z-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 2.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__ctrl-z-image-turbo.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-z-image-turbo-bf16",
   "archive_id": "scene_sorrowmoor_cove__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:59:23+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 0.95,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__flux2-klein-4b.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-flux2-klein-4b-bf16",
   "archive_id": "scene_sorrowmoor_cove__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:33:58+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-z-image-base-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 13.93,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__z-image-base.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-z-image-base-bf16",
   "archive_id": "scene_sorrowmoor_cove__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T11:10:14+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 2.6,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__hidream-o1-dev.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-hidream-o1-dev-fp8",
   "archive_id": "scene_sorrowmoor_cove__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:23:29+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-sorrowmoor-cove-the-first-run-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-chroma1-hd-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 14.72,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__chroma1-hd.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-chroma1-hd-fp8",
   "archive_id": "scene_sorrowmoor_cove__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:50:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-krea2-turbo-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 3.71,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__krea2-turbo.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-krea2-turbo-fp8",
   "archive_id": "scene_sorrowmoor_cove__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:46:32+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-sorrowmoor-cove-the-first-run-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 1.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__mageflow-turbo.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-mage-flow-turbo-int8",
   "archive_id": "scene_sorrowmoor_cove__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:39:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-sorrowmoor-cove-the-first-run-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-ernie-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 2.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__ernie-turbo.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-ernie-image-turbo-bf16",
   "archive_id": "scene_sorrowmoor_cove__ernie-turbo",
   "cell_label": "",
   "at": "2026-08-23T13:25:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1101,
   "render_seconds": 11.92,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_sorrowmoor_cove__kandinsky5-lite.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-kandinsky5-lite-bf16",
   "archive_id": "scene_sorrowmoor_cove__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:15:08+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-sorrowmoor-cove-the-first-run-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-z-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 2.07,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__ctrl-z-image-turbo.jpg",
   "id": "coastal-cleave-headland-the-point-z-image-turbo-bf16",
   "archive_id": "scene_headland__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:59:30+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 0.96,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__flux2-klein-4b.jpg",
   "id": "coastal-cleave-headland-the-point-flux2-klein-4b-bf16",
   "archive_id": "scene_headland__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:34:01+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-z-image-base-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 13.91,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__z-image-base.jpg",
   "id": "coastal-cleave-headland-the-point-z-image-base-bf16",
   "archive_id": "scene_headland__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T11:10:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 2.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__hidream-o1-dev.jpg",
   "id": "coastal-cleave-headland-the-point-hidream-o1-dev-fp8",
   "archive_id": "scene_headland__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:23:38+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-cleave-headland-the-point-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-chroma1-hd-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 14.6,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__chroma1-hd.jpg",
   "id": "coastal-cleave-headland-the-point-chroma1-hd-fp8",
   "archive_id": "scene_headland__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:51:41+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-krea2-turbo-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 3.7,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__krea2-turbo.jpg",
   "id": "coastal-cleave-headland-the-point-krea2-turbo-fp8",
   "archive_id": "scene_headland__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:46:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-cleave-headland-the-point-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-cleave-headland-the-point-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 1.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__mageflow-turbo.jpg",
   "id": "coastal-cleave-headland-the-point-mage-flow-turbo-int8",
   "archive_id": "scene_headland__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:39:57+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-cleave-headland-the-point-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-ernie-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 2.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__ernie-turbo.jpg",
   "id": "coastal-cleave-headland-the-point-ernie-image-turbo-bf16",
   "archive_id": "scene_headland__ernie-turbo",
   "cell_label": "",
   "at": "2026-08-23T13:25:57+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/coastal-cleave-headland-the-point-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1102,
   "render_seconds": 11.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_headland__kandinsky5-lite.jpg",
   "id": "coastal-cleave-headland-the-point-kandinsky5-lite-bf16",
   "archive_id": "scene_headland__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:15:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-cleave-headland-the-point-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-z-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 2.08,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__ctrl-z-image-turbo.jpg",
   "id": "inland-saltmarket-the-dry-basins-z-image-turbo-bf16",
   "archive_id": "scene_saltmarket__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:59:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 0.96,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__flux2-klein-4b.jpg",
   "id": "inland-saltmarket-the-dry-basins-flux2-klein-4b-bf16",
   "archive_id": "scene_saltmarket__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:34:06+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-z-image-base-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 13.93,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__z-image-base.jpg",
   "id": "inland-saltmarket-the-dry-basins-z-image-base-bf16",
   "archive_id": "scene_saltmarket__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T11:12:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 2.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__hidream-o1-dev.jpg",
   "id": "inland-saltmarket-the-dry-basins-hidream-o1-dev-fp8",
   "archive_id": "scene_saltmarket__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:23:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-saltmarket-the-dry-basins-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-chroma1-hd-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 14.57,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__chroma1-hd.jpg",
   "id": "inland-saltmarket-the-dry-basins-chroma1-hd-fp8",
   "archive_id": "scene_saltmarket__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:53:09+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-krea2-turbo-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 3.71,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__krea2-turbo.jpg",
   "id": "inland-saltmarket-the-dry-basins-krea2-turbo-fp8",
   "archive_id": "scene_saltmarket__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:47:06+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-saltmarket-the-dry-basins-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-mage-flow-turbo-int8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 1.05,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__mageflow-turbo.jpg",
   "id": "inland-saltmarket-the-dry-basins-mage-flow-turbo-int8",
   "archive_id": "scene_saltmarket__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:40:04+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-saltmarket-the-dry-basins-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-ernie-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 2.55,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__ernie-turbo.jpg",
   "id": "inland-saltmarket-the-dry-basins-ernie-image-turbo-bf16",
   "archive_id": "scene_saltmarket__ernie-turbo",
   "cell_label": "",
   "at": "2026-08-23T13:26:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-saltmarket-the-dry-basins-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1104,
   "render_seconds": 11.95,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_saltmarket__kandinsky5-lite.jpg",
   "id": "inland-saltmarket-the-dry-basins-kandinsky5-lite-bf16",
   "archive_id": "scene_saltmarket__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:16:57+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-saltmarket-the-dry-basins-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-z-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 2.09,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__ctrl-z-image-turbo.jpg",
   "id": "inland-the-fold-the-failing-dyke-z-image-turbo-bf16",
   "archive_id": "scene_the_fold__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:59:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 0.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__flux2-klein-4b.jpg",
   "id": "inland-the-fold-the-failing-dyke-flux2-klein-4b-bf16",
   "archive_id": "scene_the_fold__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:34:09+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-z-image-base-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 13.92,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__z-image-base.jpg",
   "id": "inland-the-fold-the-failing-dyke-z-image-base-bf16",
   "archive_id": "scene_the_fold__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T11:13:03+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 2.6,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__hidream-o1-dev.jpg",
   "id": "inland-the-fold-the-failing-dyke-hidream-o1-dev-fp8",
   "archive_id": "scene_the_fold__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:24:02+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-the-fold-the-failing-dyke-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-chroma1-hd-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 14.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__chroma1-hd.jpg",
   "id": "inland-the-fold-the-failing-dyke-chroma1-hd-fp8",
   "archive_id": "scene_the_fold__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:53:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-krea2-turbo-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 3.72,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__krea2-turbo.jpg",
   "id": "inland-the-fold-the-failing-dyke-krea2-turbo-fp8",
   "archive_id": "scene_the_fold__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:47:17+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-the-fold-the-failing-dyke-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-mage-flow-turbo-int8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 1.05,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__mageflow-turbo.jpg",
   "id": "inland-the-fold-the-failing-dyke-mage-flow-turbo-int8",
   "archive_id": "scene_the_fold__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:40:07+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-the-fold-the-failing-dyke-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-ernie-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 2.56,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__ernie-turbo.jpg",
   "id": "inland-the-fold-the-failing-dyke-ernie-image-turbo-bf16",
   "archive_id": "scene_the_fold__ernie-turbo",
   "cell_label": "",
   "at": "2026-08-23T13:26:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine. | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_regions-1024 kit shows, copied here with its own row.",
   "image": "img/full/inland-the-fold-the-failing-dyke-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1105,
   "render_seconds": 11.91,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "scene_the_fold__kandinsky5-lite.jpg",
   "id": "inland-the-fold-the-failing-dyke-kandinsky5-lite-bf16",
   "archive_id": "scene_the_fold__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:17:33+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-the-fold-the-failing-dyke-kandinsky5-lite-bf16"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-z-image-turbo-bf16.webp",
   "tile": "img/foe-the-drowned-hand-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 2.03,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__ctrl-z-image-turbo.jpg",
   "id": "foe-the-drowned-hand-z-image-turbo-bf16",
   "archive_id": "foe_drowned_hand__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:57:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "foe-the-drowned-hand-z-image-turbo-bf16"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-flux2-klein-4b-bf16.webp",
   "tile": "img/foe-the-drowned-hand-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 0.93,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__flux2-klein-4b.jpg",
   "id": "foe-the-drowned-hand-flux2-klein-4b-bf16",
   "archive_id": "foe_drowned_hand__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:33:14+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "foe-the-drowned-hand-flux2-klein-4b-bf16"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-z-image-base-bf16.webp",
   "tile": "img/foe-the-drowned-hand-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 13.93,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__z-image-base.jpg",
   "id": "foe-the-drowned-hand-z-image-base-bf16",
   "archive_id": "foe_drowned_hand__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T11:00:27+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "foe-the-drowned-hand-z-image-base-bf16"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-hidream-o1-dev-fp8.webp",
   "tile": "img/foe-the-drowned-hand-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 2.55,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__hidream-o1-dev.jpg",
   "id": "foe-the-drowned-hand-hidream-o1-dev-fp8",
   "archive_id": "foe_drowned_hand__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:20:22+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "foe-the-drowned-hand-hidream-o1-dev-fp8"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-chroma1-hd-fp8.webp",
   "tile": "img/foe-the-drowned-hand-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 14.55,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__chroma1-hd.jpg",
   "id": "foe-the-drowned-hand-chroma1-hd-fp8",
   "archive_id": "foe_drowned_hand__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:39:35+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "foe-the-drowned-hand-chroma1-hd-fp8"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-krea2-turbo-fp8.webp",
   "tile": "img/foe-the-drowned-hand-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 3.67,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__krea2-turbo.jpg",
   "id": "foe-the-drowned-hand-krea2-turbo-fp8",
   "archive_id": "foe_drowned_hand__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:43:47+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "foe-the-drowned-hand-krea2-turbo-fp8"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-mage-flow-turbo-int8.webp",
   "tile": "img/foe-the-drowned-hand-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 1.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__mageflow-turbo.jpg",
   "id": "foe-the-drowned-hand-mage-flow-turbo-int8",
   "archive_id": "foe_drowned_hand__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:38:57+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "foe-the-drowned-hand-mage-flow-turbo-int8"
  },
  {
   "subject": "FOE \u00b7 the Drowned-Hand",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a swollen grey waterlogged hand and forearm reaching up through black water in a flooded sea-cave, skin split at the knuckles, a frayed oilskin cuff at the wrist",
   "prompt_source": "foe.drowned_hand art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-drowned-hand-kandinsky5-lite-bf16.webp",
   "tile": "img/foe-the-drowned-hand-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1301,
   "render_seconds": 11.88,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_drowned_hand__kandinsky5-lite.jpg",
   "id": "foe-the-drowned-hand-kandinsky5-lite-bf16",
   "archive_id": "foe_drowned_hand__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:05:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "foe-the-drowned-hand-kandinsky5-lite-bf16"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-z-image-turbo-bf16.webp",
   "tile": "img/foe-the-salt-father-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 2.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__ctrl-z-image-turbo.jpg",
   "id": "foe-the-salt-father-z-image-turbo-bf16",
   "archive_id": "foe_salt_father__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:57:58+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "foe-the-salt-father-z-image-turbo-bf16"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-flux2-klein-4b-bf16.webp",
   "tile": "img/foe-the-salt-father-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 0.94,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__flux2-klein-4b.jpg",
   "id": "foe-the-salt-father-flux2-klein-4b-bf16",
   "archive_id": "foe_salt_father__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:33:17+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "foe-the-salt-father-flux2-klein-4b-bf16"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-z-image-base-bf16.webp",
   "tile": "img/foe-the-salt-father-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 13.93,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__z-image-base.jpg",
   "id": "foe-the-salt-father-z-image-base-bf16",
   "archive_id": "foe_salt_father__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T11:01:09+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "foe-the-salt-father-z-image-base-bf16"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-hidream-o1-dev-fp8.webp",
   "tile": "img/foe-the-salt-father-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 2.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__hidream-o1-dev.jpg",
   "id": "foe-the-salt-father-hidream-o1-dev-fp8",
   "archive_id": "foe_salt_father__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:20:31+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "foe-the-salt-father-hidream-o1-dev-fp8"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-chroma1-hd-fp8.webp",
   "tile": "img/foe-the-salt-father-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 14.57,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__chroma1-hd.jpg",
   "id": "foe-the-salt-father-chroma1-hd-fp8",
   "archive_id": "foe_salt_father__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:40:20+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "foe-the-salt-father-chroma1-hd-fp8"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-krea2-turbo-fp8.webp",
   "tile": "img/foe-the-salt-father-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 3.68,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__krea2-turbo.jpg",
   "id": "foe-the-salt-father-krea2-turbo-fp8",
   "archive_id": "foe_salt_father__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:44:01+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "foe-the-salt-father-krea2-turbo-fp8"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-mage-flow-turbo-int8.webp",
   "tile": "img/foe-the-salt-father-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 1.03,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__mageflow-turbo.jpg",
   "id": "foe-the-salt-father-mage-flow-turbo-int8",
   "archive_id": "foe_salt_father__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:39:01+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "foe-the-salt-father-mage-flow-turbo-int8"
  },
  {
   "subject": "FOE \u00b7 the Salt-Father",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. a towering figure of jagged translucent white salt crystal looming full-figure on stone basin steps, dry husk-people half-merged into its glittering mass, its head one uncut crystal",
   "prompt_source": "foe.salt_father art.prompt_seed from foes.yml, verbatim. Composed as ArtService.portraitAsk's foe authored-seed leg (ArtService.java:2256) \u2192 assembleArtPrompt(style, trailMask(subject, maskClause), null) with NO mask clause \u2014 an unmasked foe, which is byte-identical to assembleArtPrompt(style, subject, null). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/foe-the-salt-father-kandinsky5-lite-bf16.webp",
   "tile": "img/foe-the-salt-father-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1302,
   "render_seconds": 11.91,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "foe_salt_father__kandinsky5-lite.jpg",
   "id": "foe-the-salt-father-kandinsky5-lite-bf16",
   "archive_id": "foe_salt_father__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:06:26+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "foe-the-salt-father-kandinsky5-lite-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-z-image-turbo-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 2.02,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__ctrl-z-image-turbo.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-z-image-turbo-bf16",
   "archive_id": "avatar_a__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:57:39+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "avatar-the-newcomer-axis-roll-a-z-image-turbo-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-flux2-klein-4b-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 0.96,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__flux2-klein-4b.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-flux2-klein-4b-bf16",
   "archive_id": "avatar_a__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:33:08+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "avatar-the-newcomer-axis-roll-a-flux2-klein-4b-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-z-image-base-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 13.89,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__z-image-base.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-z-image-base-bf16",
   "archive_id": "avatar_a__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T10:59:02+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "avatar-the-newcomer-axis-roll-a-z-image-base-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-hidream-o1-dev-fp8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 2.54,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__hidream-o1-dev.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-hidream-o1-dev-fp8",
   "archive_id": "avatar_a__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:20:07+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "avatar-the-newcomer-axis-roll-a-hidream-o1-dev-fp8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-chroma1-hd-fp8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 14.56,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__chroma1-hd.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-chroma1-hd-fp8",
   "archive_id": "avatar_a__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:38:07+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "avatar-the-newcomer-axis-roll-a-chroma1-hd-fp8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-krea2-turbo-fp8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 3.67,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__krea2-turbo.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-krea2-turbo-fp8",
   "archive_id": "avatar_a__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:43:25+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "avatar-the-newcomer-axis-roll-a-krea2-turbo-fp8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-mage-flow-turbo-int8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 1.03,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__mageflow-turbo.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-mage-flow-turbo-int8",
   "archive_id": "avatar_a__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:38:51+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "avatar-the-newcomer-axis-roll-a-mage-flow-turbo-int8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll A)",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: young, black hair, stocky, empty-handed",
   "prompt_source": "art.avatar_seed verbatim + one FROZEN roll of the authored art.avatar_axes (option 0 of each axis), so the avatar row is as fixed as every other. Composed as the avatar/pet door (ArtService.java:2315) \u2192 assembleArtPrompt(style, frame, appearance, \u201cappearance\u201d). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-a-kandinsky5-lite-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-a-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1205,
   "render_seconds": 11.89,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_a__kandinsky5-lite.jpg",
   "id": "avatar-the-newcomer-axis-roll-a-kandinsky5-lite-bf16",
   "archive_id": "avatar_a__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:04:38+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "avatar-the-newcomer-axis-roll-a-kandinsky5-lite-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-z-image-turbo-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-z-image-turbo-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 2.05,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__ctrl-z-image-turbo.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-z-image-turbo-bf16",
   "archive_id": "avatar_b__ctrl-z-image-turbo",
   "cell_label": "",
   "at": "2026-08-23T09:57:46+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "avatar-the-newcomer-axis-roll-b-z-image-turbo-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-flux2-klein-4b-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-flux2-klein-4b-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 0.93,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__flux2-klein-4b.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-flux2-klein-4b-bf16",
   "archive_id": "avatar_b__flux2-klein-4b",
   "cell_label": "",
   "at": "2026-08-23T10:33:11+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "avatar-the-newcomer-axis-roll-b-flux2-klein-4b-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-z-image-base-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-z-image-base-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 13.92,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__z-image-base.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-z-image-base-bf16",
   "archive_id": "avatar_b__z-image-base",
   "cell_label": "",
   "at": "2026-08-23T10:59:44+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "avatar-the-newcomer-axis-roll-b-z-image-base-bf16"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-hidream-o1-dev-fp8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-hidream-o1-dev-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 2.54,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__hidream-o1-dev.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-hidream-o1-dev-fp8",
   "archive_id": "avatar_b__hidream-o1-dev",
   "cell_label": "",
   "at": "2026-08-23T11:20:15+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "avatar-the-newcomer-axis-roll-b-hidream-o1-dev-fp8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-chroma1-hd-fp8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-chroma1-hd-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 14.55,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__chroma1-hd.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-chroma1-hd-fp8",
   "archive_id": "avatar_b__chroma1-hd",
   "cell_label": "",
   "at": "2026-08-23T11:38:51+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "avatar-the-newcomer-axis-roll-b-chroma1-hd-fp8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-krea2-turbo-fp8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-krea2-turbo-fp8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 3.67,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__krea2-turbo.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-krea2-turbo-fp8",
   "archive_id": "avatar_b__krea2-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:43:36+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "avatar-the-newcomer-axis-roll-b-krea2-turbo-fp8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-mage-flow-turbo-int8.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-mage-flow-turbo-int8.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 1.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__mageflow-turbo.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-mage-flow-turbo-int8",
   "archive_id": "avatar_b__mageflow-turbo",
   "cell_label": "",
   "at": "2026-08-23T10:38:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "avatar-the-newcomer-axis-roll-b-mage-flow-turbo-int8"
  },
  {
   "subject": "AVATAR \u00b7 the newcomer (axis roll B)",
   "row": "",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. close-up head-and-shoulders portrait of a wary newcomer to the cove, oilskin collar turned up against the fog, curious eyes. appearance: in their prime, brown hair, wiry, hands in pockets",
   "prompt_source": "art.avatar_seed verbatim + a second FROZEN roll of art.avatar_axes (option 1 of each axis) \u2014 the same door, a different authored appearance, so the pair shows what the axes do to a model. Composed as ArtService.java:2315. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). | HEADLINE: this image was NOT re-rendered \u2014 it is the same render the diffusion-bench-0823_standard-1024 kit shows, copied here with its own row.",
   "image": "img/full/avatar-the-newcomer-axis-roll-b-kandinsky5-lite-bf16.webp",
   "tile": "img/avatar-the-newcomer-axis-roll-b-kandinsky5-lite-bf16.webp",
   "shown_width": 1024,
   "shown_height": 1024,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 1024,
   "height": 1024,
   "seed": 1206,
   "render_seconds": 11.88,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "avatar_b__kandinsky5-lite.jpg",
   "id": "avatar-the-newcomer-axis-roll-b-kandinsky5-lite-bf16",
   "archive_id": "avatar_b__kandinsky5-lite",
   "cell_label": "",
   "at": "2026-08-23T13:05:14+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "avatar-the-newcomer-axis-roll-b-kandinsky5-lite-bf16"
  }
 ]
}
