{
 "experiment": "true-to-the-place-768",
 "title": "true to the place",
 "compares": "the painter",
 "archive": "diffusion-bench-0823_regions-768",
 "columns": [
  "z-image-turbo-bf16",
  "flux2-klein-4b-bf16",
  "mage-flow-turbo-int8",
  "krea2-turbo-fp8",
  "z-image-base-bf16",
  "hidream-o1-dev-fp8",
  "chroma1-hd-fp8",
  "kandinsky5-lite-bf16",
  "ernie-image-turbo-bf16"
 ],
 "lede": "six regions of one small world \u2014 three coastal, two inland, and one that refuses to say \u2014 plus two rooms with no sky, each painted from the same prompt recipe the game itself composes: the subject first, then the place's own terrain words, then the house style, in that order and never mixed. the question this table asks is not \"which is prettiest\" but \"did the inland place stay inland\" \u2014 the game's world model, checked by eye.",
 "note": "",
 "source": "render-tests",
 "tests": [],
 "internal": false,
 "images": [
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 1.22,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T09:58:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 0.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T10:33:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 0.78,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T10:39:36+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-krea2-turbo-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 2.11,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T10:45:39+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-base-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 7.91,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-base-bf16",
   "archive_id": "z-image-base__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T11:06:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 2.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T11:22:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-chroma1-hd-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 8.23,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T11:47:38+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 6.29,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T13:12:30+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 1101",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-1101-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-1101-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1101,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_cove__s1101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-1101-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_sorrowmoor_cove__s1101",
   "cell_label": "",
   "at": "2026-08-23T13:25:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-1101-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 1.13,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T09:58:53+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 0.47,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T10:33:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 0.57,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T10:39:37+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-krea2-turbo-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 1.96,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T10:45:41+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-base-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 7.84,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-base-bf16",
   "archive_id": "z-image-base__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T11:06:57+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 2.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T11:22:24+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-chroma1-hd-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 8.17,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T11:47:46+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 6.17,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T13:12:36+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 71101",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-71101-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-71101-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71101,
   "render_seconds": 1.34,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_cove__s71101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-71101-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_sorrowmoor_cove__s71101",
   "cell_label": "",
   "at": "2026-08-23T13:25:14+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-71101-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 1.13,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T09:58:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T10:33:44+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T10:39:38+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-krea2-turbo-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T10:45:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-base-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 7.84,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-base-bf16",
   "archive_id": "z-image-base__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T11:07:05+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 2.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T11:22:27+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-chroma1-hd-fp8.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 8.16,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T11:47:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 6.1,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T13:12:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Sorrowmoor Cove \u2014 The First Run",
   "row": "seed 91101",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: the whole fleet hauled up nose-to-sea on the shingle before dawn, forty boats in a line, one berth mid-row left empty with its chocks still set. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.sorrowmoor_cove art image \u201cThe First Run\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-sorrowmoor-cove-the-first-run-seed-91101-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-sorrowmoor-cove-the-first-run-seed-91101-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91101,
   "render_seconds": 1.35,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_cove__s91101.jpg",
   "id": "coastal-sorrowmoor-cove-the-first-run-seed-91101-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_sorrowmoor_cove__s91101",
   "cell_label": "",
   "at": "2026-08-23T13:25:15+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-sorrowmoor-cove-the-first-run-seed-91101-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-z-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 1.21,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T09:58:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-1102-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 0.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T10:33:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-seed-1102-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 0.79,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T10:39:38+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-cleave-headland-the-point-seed-1102-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-krea2-turbo-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 2.11,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T10:45:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-cleave-headland-the-point-seed-1102-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-z-image-base-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 7.92,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-z-image-base-bf16",
   "archive_id": "z-image-base__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T11:07:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-1102-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T11:22:29+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-cleave-headland-the-point-seed-1102-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-chroma1-hd-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 7.55,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T11:48:02+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-1102-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 6.22,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T13:12:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-cleave-headland-the-point-seed-1102-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 1102",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-1102-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-1102-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1102,
   "render_seconds": 1.4,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_headland__s1102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-1102-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_headland__s1102",
   "cell_label": "",
   "at": "2026-08-23T13:25:17+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-seed-1102-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-z-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T09:58:57+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-71102-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 0.47,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T10:33:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-seed-71102-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T10:39:39+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-cleave-headland-the-point-seed-71102-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-krea2-turbo-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T10:45:48+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-cleave-headland-the-point-seed-71102-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-z-image-base-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 7.73,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-z-image-base-bf16",
   "archive_id": "z-image-base__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T11:07:25+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-71102-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T11:22:32+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-cleave-headland-the-point-seed-71102-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-chroma1-hd-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 7.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T11:48:10+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-71102-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 6.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T13:12:55+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-cleave-headland-the-point-seed-71102-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 71102",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-71102-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-71102-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71102,
   "render_seconds": 1.35,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_headland__s71102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-71102-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_headland__s71102",
   "cell_label": "",
   "at": "2026-08-23T13:25:18+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-seed-71102-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-z-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 1.13,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T09:58:58+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-91102-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T10:33:46+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-seed-91102-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T10:39:40+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-cleave-headland-the-point-seed-91102-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-krea2-turbo-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T10:45:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-cleave-headland-the-point-seed-91102-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-z-image-base-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 7.73,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-z-image-base-bf16",
   "archive_id": "z-image-base__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T11:07:35+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-91102-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T11:22:34+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-cleave-headland-the-point-seed-91102-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-chroma1-hd-fp8.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 7.49,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T11:48:17+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-cleave-headland-the-point-seed-91102-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 6.04,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T13:13:01+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-cleave-headland-the-point-seed-91102-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Cleave Headland \u2014 The Point",
   "row": "seed 91102",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a black spur of rock running out into open grey water, the sea turning a colder green-black past its last ledge, spray standing off the rock. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.headland art image \u201cThe Point\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-cleave-headland-the-point-seed-91102-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-cleave-headland-the-point-seed-91102-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91102,
   "render_seconds": 1.35,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_headland__s91102.jpg",
   "id": "coastal-cleave-headland-the-point-seed-91102-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_headland__s91102",
   "cell_label": "",
   "at": "2026-08-23T13:25:20+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-cleave-headland-the-point-seed-91102-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-turbo-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 1.22,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T09:59:00+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 0.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T10:33:46+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 0.79,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T10:39:41+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-krea2-turbo-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 2.11,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T10:45:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-base-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 7.87,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-base-bf16",
   "archive_id": "z-image-base__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T11:07:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T11:22:37+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-chroma1-hd-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 8.29,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T11:48:26+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 6.23,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T13:13:08+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 1103",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-1103-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-1103-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1103,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_lanthorn_rock__s1103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_lanthorn_rock__s1103",
   "cell_label": "",
   "at": "2026-08-23T13:25:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-1103-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-turbo-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T09:59:01+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T10:33:47+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T10:39:41+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-krea2-turbo-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T10:45:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-base-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 7.8,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-base-bf16",
   "archive_id": "z-image-base__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T11:07:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 2.54,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T11:22:40+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-chroma1-hd-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 8.21,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T11:48:34+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 6.1,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T13:13:14+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 71103",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-71103-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-71103-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71103,
   "render_seconds": 1.36,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_lanthorn_rock__s71103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_lanthorn_rock__s71103",
   "cell_label": "",
   "at": "2026-08-23T13:25:23+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-71103-ernie-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-turbo-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T09:59:02+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-turbo-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-flux2-klein-4b-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T10:33:47+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-flux2-klein-4b-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-mage-flow-turbo-int8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T10:39:42+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-mage-flow-turbo-int8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-krea2-turbo-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T10:45:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-krea2-turbo-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-base-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 7.82,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-base-bf16",
   "archive_id": "z-image-base__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T11:07:59+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-z-image-base-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-hidream-o1-dev-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 2.54,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T11:22:42+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-hidream-o1-dev-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-chroma1-hd-fp8.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 8.23,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T11:48:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-chroma1-hd-fp8"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-kandinsky5-lite-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 6.06,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T13:13:20+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-kandinsky5-lite-bf16"
  },
  {
   "subject": "COASTAL \u00b7 Lanthorn Rock \u2014 The Wreck Strand",
   "row": "seed 91103",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a shingle strand racked with a century of salvaged hulls hauled hull-to-hull above the tideline, ribs and keels chalk-tagged, the newest tag one season old. salt-light on wet stone, sea-fog greys, a gull-grey sky, rope and tar",
   "prompt_source": "region.lanthorn_rock art image \u201cThe Wreck Strand\u201d, subject verbatim; terrain: coastal \u2192 art.place_style[coastal]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/coastal-lanthorn-rock-the-wreck-strand-seed-91103-ernie-image-turbo-bf16.webp",
   "tile": "img/coastal-lanthorn-rock-the-wreck-strand-seed-91103-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91103,
   "render_seconds": 1.35,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_lanthorn_rock__s91103.jpg",
   "id": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_lanthorn_rock__s91103",
   "cell_label": "",
   "at": "2026-08-23T13:25:24+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "coastal-lanthorn-rock-the-wreck-strand-seed-91103-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-z-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 1.23,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T09:59:03+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 0.62,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T10:33:48+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-mage-flow-turbo-int8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 0.79,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T10:39:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-krea2-turbo-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 2.11,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T10:45:58+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-z-image-base-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 7.87,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-z-image-base-bf16",
   "archive_id": "z-image-base__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T11:08:08+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T11:22:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-chroma1-hd-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 7.62,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T11:48:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 6.32,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T13:13:27+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 1104",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-1104-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-1104-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1104,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_saltmarket__s1104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-1104-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_saltmarket__s1104",
   "cell_label": "",
   "at": "2026-08-23T13:25:26+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-1104-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-z-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T09:59:05+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 0.49,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T10:33:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-mage-flow-turbo-int8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 0.59,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T10:39:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-krea2-turbo-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T10:46:00+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-z-image-base-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 7.82,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-z-image-base-bf16",
   "archive_id": "z-image-base__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T11:08:16+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T11:22:48+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-chroma1-hd-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 7.56,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T11:48:58+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 6.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T13:13:33+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 71104",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-71104-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-71104-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71104,
   "render_seconds": 1.36,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_saltmarket__s71104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-71104-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_saltmarket__s71104",
   "cell_label": "",
   "at": "2026-08-23T13:25:27+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-71104-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-z-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 1.15,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T09:59:06+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T10:33:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-mage-flow-turbo-int8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 0.59,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T10:39:44+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-krea2-turbo-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T10:46:02+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-z-image-base-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 7.84,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-z-image-base-bf16",
   "archive_id": "z-image-base__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T11:08:24+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T11:22:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-chroma1-hd-fp8.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 7.57,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T11:49:06+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 6.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T13:13:39+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 Saltmarket \u2014 The Dry Basins",
   "row": "seed 91104",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: stone evaporation basins stepping down behind a market town in wide empty tiers, dry and salt-seamed, one company notice nailed at the entry. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.saltmarket art image \u201cThe Dry Basins\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-saltmarket-the-dry-basins-seed-91104-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-saltmarket-the-dry-basins-seed-91104-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91104,
   "render_seconds": 1.36,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_saltmarket__s91104.jpg",
   "id": "inland-saltmarket-the-dry-basins-seed-91104-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_saltmarket__s91104",
   "cell_label": "",
   "at": "2026-08-23T13:25:29+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-saltmarket-the-dry-basins-seed-91104-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-z-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 1.23,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T09:59:07+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 0.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T10:33:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-mage-flow-turbo-int8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 0.98,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T10:39:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-krea2-turbo-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 2.11,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T10:46:05+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-z-image-base-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 7.94,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-z-image-base-bf16",
   "archive_id": "z-image-base__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T11:08:32+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 2.45,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T11:22:53+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-chroma1-hd-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 7.64,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T11:49:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 6.33,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T13:13:46+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 1105",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-1105-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-1105-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1105,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_the_fold__s1105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-1105-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_the_fold__s1105",
   "cell_label": "",
   "at": "2026-08-23T13:25:30+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-1105-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-z-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T09:59:09+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T10:33:51+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-mage-flow-turbo-int8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 0.59,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T10:39:46+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-krea2-turbo-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T10:46:07+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-z-image-base-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 7.85,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-z-image-base-bf16",
   "archive_id": "z-image-base__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T11:08:40+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 2.51,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T11:22:55+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-chroma1-hd-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 7.59,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T11:49:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 6.22,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T13:13:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 71105",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-71105-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-71105-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71105,
   "render_seconds": 1.36,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_the_fold__s71105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-71105-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_the_fold__s71105",
   "cell_label": "",
   "at": "2026-08-23T13:25:32+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-71105-ernie-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-z-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 1.15,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T09:59:10+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-z-image-turbo-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-flux2-klein-4b-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T10:33:51+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-flux2-klein-4b-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-mage-flow-turbo-int8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T10:39:46+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-mage-flow-turbo-int8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-krea2-turbo-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T10:46:09+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-krea2-turbo-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-z-image-base-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 7.86,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-z-image-base-bf16",
   "archive_id": "z-image-base__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T11:08:48+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-z-image-base-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-hidream-o1-dev-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 2.45,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T11:22:58+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-hidream-o1-dev-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-chroma1-hd-fp8.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 7.59,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T11:49:29+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-chroma1-hd-fp8"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-kandinsky5-lite-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 6.15,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T13:13:59+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-kandinsky5-lite-bf16"
  },
  {
   "subject": "INLAND \u00b7 The Fold \u2014 The Failing Dyke",
   "row": "seed 91105",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: a long turf dyke-bank under a grey sky, one dark seep weeping down its seaward face, a single worn path along the crest. hearth-smoke and wet earth, willow-green against flint, low cloud, cart-ruts",
   "prompt_source": "region.the_fold art image \u201cThe Failing Dyke\u201d, subject verbatim; terrain: inland \u2192 art.place_style[inland]. Composed as ArtService.attachRegionArt (ArtService.java:2064) \u2192 assembleArtPrompt(region_style, art_prompt_seed=absent, subject, \u201cREGION VIGNETTE\u201d, place_style). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style). Assembled by hand from the campaign source, not captured from a running engine.",
   "image": "img/full/inland-the-fold-the-failing-dyke-seed-91105-ernie-image-turbo-bf16.webp",
   "tile": "img/inland-the-fold-the-failing-dyke-seed-91105-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91105,
   "render_seconds": 1.36,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_the_fold__s91105.jpg",
   "id": "inland-the-fold-the-failing-dyke-seed-91105-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_the_fold__s91105",
   "cell_label": "",
   "at": "2026-08-23T13:25:33+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "inland-the-fold-the-failing-dyke-seed-91105-ernie-image-turbo-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-turbo-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 1.21,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T09:59:11+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-turbo-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-flux2-klein-4b-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 0.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T10:33:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-flux2-klein-4b-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-mage-flow-turbo-int8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 0.78,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T10:39:47+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-mage-flow-turbo-int8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-krea2-turbo-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 2.1,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T10:46:11+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-krea2-turbo-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-base-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 7.92,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-base-bf16",
   "archive_id": "z-image-base__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T11:08:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-z-image-base-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-hidream-o1-dev-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 2.46,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T11:23:00+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-hidream-o1-dev-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-chroma1-hd-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 7.64,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T11:49:37+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-chroma1-hd-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-kandinsky5-lite-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 6.31,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T13:14:05+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-kandinsky5-lite-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 1106",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-ernie-image-turbo-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1106,
   "render_seconds": 1.41,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_deep__s1106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_sorrowmoor_deep__s1106",
   "cell_label": "",
   "at": "2026-08-23T13:25:35+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-1106-ernie-image-turbo-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-turbo-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 1.13,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T09:59:12+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-turbo-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-flux2-klein-4b-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T10:33:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-flux2-klein-4b-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-mage-flow-turbo-int8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T10:39:48+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-mage-flow-turbo-int8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-krea2-turbo-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 1.96,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T10:46:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-krea2-turbo-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-base-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 7.83,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-base-bf16",
   "archive_id": "z-image-base__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T11:09:04+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-z-image-base-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-hidream-o1-dev-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 2.45,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T11:23:03+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-hidream-o1-dev-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-chroma1-hd-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 7.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T11:49:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-chroma1-hd-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-kandinsky5-lite-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 6.1,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T13:14:11+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-kandinsky5-lite-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 71106",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-ernie-image-turbo-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71106,
   "render_seconds": 1.37,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_deep__s71106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_sorrowmoor_deep__s71106",
   "cell_label": "",
   "at": "2026-08-23T13:25:36+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-71106-ernie-image-turbo-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-turbo-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 1.13,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T09:59:14+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-turbo-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-flux2-klein-4b-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T10:33:53+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-flux2-klein-4b-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-mage-flow-turbo-int8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T10:39:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-mage-flow-turbo-int8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-krea2-turbo-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 1.96,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T10:46:15+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-krea2-turbo-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-base-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 7.84,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-base-bf16",
   "archive_id": "z-image-base__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T11:09:12+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-z-image-base-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-hidream-o1-dev-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 2.5,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T11:23:10+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-hidream-o1-dev-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-chroma1-hd-fp8.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 7.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T11:49:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-chroma1-hd-fp8"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-kandinsky5-lite-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 6.13,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T13:14:18+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-kandinsky5-lite-bf16"
  },
  {
   "subject": "NO TERRAIN \u00b7 The Maiden's Reach \u2014 the descent pane (the edge case)",
   "row": "seed 91106",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, a scene composition, unsigned, no text, no letters, no signature, no watermark. DESCENT PANE: seen from above through green-black water, the bottom of the Reach falling away into dark, and far below, one pale unbroken hull lying keel-up, too deep to be sure of",
   "prompt_source": "region.sorrowmoor_deep is type dungeon_descent and authors NO terrain, so PlaceStyle.forRegion resolves to \"\" and the prompt carries no place clause AT ALL \u2014 the requireTerrain law's own edge case, shown as such. Its pictures come from the cove's descent-mouth panes (region.sorrowmoor_cove.entrance.panes[3], verbatim), composed as ArtService.attachDescentArt (ArtService.java:2164) \u2192 assembleArtPrompt(region_style, null, subject, \u201cDESCENT PANE\u201d) \u2014 that door passes no placeStyle either. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-ernie-image-turbo-bf16.webp",
   "tile": "img/no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91106,
   "render_seconds": 1.37,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__scene_sorrowmoor_deep__s91106.jpg",
   "id": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__scene_sorrowmoor_deep__s91106",
   "cell_label": "",
   "at": "2026-08-23T13:25:38+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "no-terrain-the-maiden-s-reach-the-descent-pane-the-edge-case-seed-91106-ernie-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-z-image-turbo-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 1.22,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T09:59:15+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-z-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-flux2-klein-4b-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 0.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T10:33:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-flux2-klein-4b-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-mage-flow-turbo-int8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 0.79,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T10:39:49+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-mage-flow-turbo-int8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-krea2-turbo-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 2.12,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T10:46:17+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-krea2-turbo-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-z-image-base-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 7.94,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-z-image-base-bf16",
   "archive_id": "z-image-base__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T11:09:20+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-z-image-base-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-hidream-o1-dev-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 2.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T11:23:13+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-hidream-o1-dev-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-chroma1-hd-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 8.37,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T11:50:01+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-chroma1-hd-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-kandinsky5-lite-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 6.33,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T13:14:24+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-kandinsky5-lite-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 1107",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-1107-ernie-image-turbo-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-1107-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1107,
   "render_seconds": 1.42,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__interior_the_breakwater_lamp_room__s1107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-1107-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__interior_the_breakwater_lamp_room__s1107",
   "cell_label": "",
   "at": "2026-08-23T13:25:39+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-1107-ernie-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-z-image-turbo-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T09:59:16+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-z-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-flux2-klein-4b-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T10:33:54+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-flux2-klein-4b-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-mage-flow-turbo-int8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 0.59,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T10:39:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-mage-flow-turbo-int8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-krea2-turbo-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 1.98,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T10:46:20+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-krea2-turbo-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-z-image-base-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 7.85,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-z-image-base-bf16",
   "archive_id": "z-image-base__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T11:09:28+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-z-image-base-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-hidream-o1-dev-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 2.51,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T11:23:16+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-hidream-o1-dev-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-chroma1-hd-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 8.29,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T11:50:09+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-chroma1-hd-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-kandinsky5-lite-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 6.22,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T13:14:30+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-kandinsky5-lite-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 71107",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-71107-ernie-image-turbo-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-71107-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71107,
   "render_seconds": 1.38,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__interior_the_breakwater_lamp_room__s71107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-71107-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__interior_the_breakwater_lamp_room__s71107",
   "cell_label": "",
   "at": "2026-08-23T13:25:41+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-71107-ernie-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-z-image-turbo-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T09:59:17+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-z-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-flux2-klein-4b-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 0.47,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T10:33:55+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-flux2-klein-4b-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-mage-flow-turbo-int8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T10:39:51+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-mage-flow-turbo-int8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-krea2-turbo-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 1.98,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T10:46:22+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-krea2-turbo-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-z-image-base-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 7.85,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-z-image-base-bf16",
   "archive_id": "z-image-base__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T11:09:36+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-z-image-base-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-hidream-o1-dev-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 2.51,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T11:23:18+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-hidream-o1-dev-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-chroma1-hd-fp8.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 8.3,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T11:50:18+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-chroma1-hd-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-kandinsky5-lite-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 6.22,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T13:14:37+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-kandinsky5-lite-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Breakwater Lamp-Room",
   "row": "seed 91107",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: inside a squat stone lamp-room by day, the great wick trimmed square and dark behind its glass, salt-scrubbed panes full of grey sea-light, thousands of faint tally marks scratched into the sill. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Breakwater Lamp-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-breakwater-lamp-room-seed-91107-ernie-image-turbo-bf16.webp",
   "tile": "img/interior-the-breakwater-lamp-room-seed-91107-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91107,
   "render_seconds": 1.37,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__interior_the_breakwater_lamp_room__s91107.jpg",
   "id": "interior-the-breakwater-lamp-room-seed-91107-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__interior_the_breakwater_lamp_room__s91107",
   "cell_label": "",
   "at": "2026-08-23T13:25:42+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "interior-the-breakwater-lamp-room-seed-91107-ernie-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-z-image-turbo-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 1.23,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T09:59:19+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-z-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-flux2-klein-4b-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 0.61,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T10:33:55+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-flux2-klein-4b-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-mage-flow-turbo-int8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 0.79,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T10:39:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-mage-flow-turbo-int8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-krea2-turbo-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 2.12,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T10:46:24+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-krea2-turbo-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-z-image-base-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 7.93,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-z-image-base-bf16",
   "archive_id": "z-image-base__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T11:09:44+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-z-image-base-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-hidream-o1-dev-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 2.53,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T11:23:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-hidream-o1-dev-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-chroma1-hd-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 7.7,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T11:50:25+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-chroma1-hd-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-kandinsky5-lite-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 6.44,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T13:14:43+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-kandinsky5-lite-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 1108",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-1108-ernie-image-turbo-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-1108-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 1108,
   "render_seconds": 1.43,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__interior_the_salt_company_ledger_room__s1108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-1108-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__interior_the_salt_company_ledger_room__s1108",
   "cell_label": "",
   "at": "2026-08-23T13:25:44+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-1108-ernie-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-z-image-turbo-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T09:59:20+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-z-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-flux2-klein-4b-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 0.47,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T10:33:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-flux2-klein-4b-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-mage-flow-turbo-int8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T10:39:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-mage-flow-turbo-int8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-krea2-turbo-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T10:46:26+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-krea2-turbo-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-z-image-base-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 7.84,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-z-image-base-bf16",
   "archive_id": "z-image-base__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T11:09:52+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-z-image-base-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-hidream-o1-dev-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 2.56,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T11:23:24+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-hidream-o1-dev-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-chroma1-hd-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 7.63,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T11:50:33+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-chroma1-hd-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-kandinsky5-lite-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 6.26,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T13:14:50+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-kandinsky5-lite-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 71108",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-71108-ernie-image-turbo-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-71108-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 71108,
   "render_seconds": 1.37,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__interior_the_salt_company_ledger_room__s71108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-71108-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__interior_the_salt_company_ledger_room__s71108",
   "cell_label": "",
   "at": "2026-08-23T13:25:45+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-71108-ernie-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "z-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-z-image-turbo-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-z-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_turbo_bf16.safetensors",
   "arm_column": "z-image-turbo-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 1.14,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ctrl-z-image-turbo__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-z-image-turbo-bf16",
   "archive_id": "ctrl-z-image-turbo__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T09:59:21+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/ctrl-z-image-turbo",
   "law": "cleared",
   "law_detail": "z-image turbo (bf16) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-z-image-turbo-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "flux2-klein-4b-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-flux2-klein-4b-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-flux2-klein-4b-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "flux-2-klein-4b.safetensors",
   "arm_column": "flux2-klein-4b-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": null,
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 0.48,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "flux2-klein-4b__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-flux2-klein-4b-bf16",
   "archive_id": "flux2-klein-4b__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T10:33:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-klein4b-bf16",
   "law": "cleared",
   "law_detail": "flux.2 [klein] 4B \u2014 Apache License 2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-flux2-klein-4b-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "mage-flow-turbo-int8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-mage-flow-turbo-int8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-mage-flow-turbo-int8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "mage_flow_turbo_int8_convrot.safetensors",
   "arm_column": "mage-flow-turbo-int8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 4,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 0.58,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "mageflow-turbo__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-mage-flow-turbo-int8",
   "archive_id": "mageflow-turbo__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T10:39:53+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-mageflow-turbo-int8",
   "law": "cleared",
   "law_detail": "mage-flow 4B turbo (int8) \u2014 MIT License",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-mage-flow-turbo-int8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "krea2-turbo-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-krea2-turbo-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-krea2-turbo-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "krea2_turbo_fp8_scaled.safetensors",
   "arm_column": "krea2-turbo-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 1.97,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "krea2-turbo__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-krea2-turbo-fp8",
   "archive_id": "krea2-turbo__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T10:46:28+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-krea2-turbo-fp8",
   "law": "cleared",
   "law_detail": "krea 2 turbo (fp8_scaled) \u2014 Krea 2 Community License Agreement v.1",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-krea2-turbo-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "z-image-base-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-z-image-base-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-z-image-base-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "z_image_bf16.safetensors",
   "arm_column": "z-image-base-bf16",
   "lora": [],
   "sampler": "res_multistep",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 4.0,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 7.82,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "z-image-base__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-z-image-base-bf16",
   "archive_id": "z-image-base__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T11:10:00+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-zimage-base-bf16",
   "law": "cleared",
   "law_detail": "z-image base (undistilled) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-z-image-base-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "hidream-o1-dev-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-hidream-o1-dev-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-hidream-o1-dev-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "hidream_o1_image_dev_fp8_scaled.safetensors",
   "arm_column": "hidream-o1-dev-fp8",
   "lora": [],
   "sampler": null,
   "scheduler": "normal",
   "steps": 32,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 2.55,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "hidream-o1-dev__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-hidream-o1-dev-fp8",
   "archive_id": "hidream-o1-dev__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T11:23:26+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-hidream-o1-dev-fp8",
   "law": "cleared",
   "law_detail": "hidream-o1-image-dev \u2014 MIT",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-hidream-o1-dev-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "chroma1-hd-fp8",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-chroma1-hd-fp8.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-chroma1-hd-fp8.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "Chroma1-HD-fp8mixed.safetensors",
   "arm_column": "chroma1-hd-fp8",
   "lora": [],
   "sampler": "euler",
   "scheduler": "beta",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 7.63,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "chroma1-hd__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-chroma1-hd-fp8",
   "archive_id": "chroma1-hd__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T11:50:41+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-chroma1-hd-fp8",
   "law": "cleared",
   "law_detail": "chroma1-hd (fp8mixed repack) \u2014 Apache-2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-chroma1-hd-fp8"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "kandinsky5-lite-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-kandinsky5-lite-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-kandinsky5-lite-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "kandinsky5lite_t2i.safetensors",
   "arm_column": "kandinsky5-lite-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 32,
   "cfg": 3.5,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 6.28,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "kandinsky5-lite__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-kandinsky5-lite-bf16",
   "archive_id": "kandinsky5-lite__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T13:14:56+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/p2-kandinsky5-lite-bf16",
   "law": "cleared",
   "law_detail": "kandinsky 5.0 image lite \u2014 The MIT License (MIT)",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-kandinsky5-lite-bf16"
  },
  {
   "subject": "INTERIOR \u00b7 The Salt-Company Ledger-Room",
   "row": "seed 91108",
   "column": "ernie-image-turbo-bf16",
   "prompt": "painted storybook realism, soft brushwork, warm amber glow, gentle folk-tale wistfulness, an intimate interior view, unsigned, no text, no letters, no signature, no watermark. LOCATION VIGNETTE: one rented room shelved with a dead company's brine-spotted ledgers, the last volume lying open to a column of names in a clerk's exact hand, its payment-column blank down the page. lamp-amber and close shadow, the grain of old wood, one window's grey",
   "prompt_source": "interior \u201cThe Salt-Company Ledger-Room\u201d art.prompt_seed, verbatim. An interior is INSIDE wherever its region stands, so it takes art.place_style[interior], never the region's terrain (ArtService.java:2110-2121 and the comment there). Composed as attachLocationArt \u2192 assembleArtPrompt(location_style, art_prompt_seed=absent, subject, \u201cLOCATION VIGNETTE\u201d, place_style[interior]). Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml at master tip (v0.875.1); style clauses from the `art` block (R2a / COPY-LIVING-COVE \u00a7A, style + region_style + location_style + item_style + place_style).",
   "image": "img/full/interior-the-salt-company-ledger-room-seed-91108-ernie-image-turbo-bf16.webp",
   "tile": "img/interior-the-salt-company-ledger-room-seed-91108-ernie-image-turbo-bf16.webp",
   "shown_width": 768,
   "shown_height": 768,
   "checkpoint": "ernie-image-turbo.safetensors",
   "arm_column": "ernie-image-turbo-bf16",
   "lora": [],
   "sampler": "euler",
   "scheduler": "simple",
   "steps": 8,
   "cfg": 1.0,
   "width": 768,
   "height": 768,
   "seed": 91108,
   "render_seconds": 1.38,
   "colour": null,
   "measured": true,
   "origin": "keel \u00b7 the bench render archive",
   "master": "ernie-turbo__interior_the_salt_company_ledger_room__s91108.jpg",
   "id": "interior-the-salt-company-ledger-room-seed-91108-ernie-image-turbo-bf16",
   "archive_id": "ernie-turbo__interior_the_salt_company_ledger_room__s91108",
   "cell_label": "",
   "at": "2026-08-23T13:25:47+00:00",
   "machine": "keel (96G VRAM workstation)",
   "workflow": "diffusion-0823/wave1-ernie-turbo-bf16",
   "law": "cleared",
   "law_detail": "ernie-image turbo (baidu) \u2014 Apache License 2.0",
   "sid": "interior-the-salt-company-ledger-room-seed-91108-ernie-image-turbo-bf16"
  }
 ]
}
