identical prompts, back to back, differing only in seed. the first render in each row pays for the checkpoint coming off disk and into vram; every one after it does not. sixty-two seconds against two. this is the single largest number in the archive that has nothing to do with image quality — and it is why what else is resident on the gpu is an engine decision, not a detail.
every render on this page was painted on test rig B (24G) — provably, two ways: the harness that made them renders only through that rig's own local ComfyUI, and every timestamp predates the workstation's first archived render.
← the research index the licence ledgercheckpoint albedobaseXL_v21 · sampler dpmpp_2m · scheduler karras · cfg 6.0 · size 768×768
every cell opens its own specimen sheet: the render full size, its prompt verbatim, and every setting behind it.
interior of a tar-dark net-loft, coils of rope stacked by weight under black rafters, knot-code tags on every hank, winter pegs of folded nets along one wall and a single drift-net hung apart untouched, one small window of fog-blue light, one thread of amber
interior of a fishing net-loft under tar-black rafters, heavy coils of rope stacked on the plank floor, folded nets hung on wooden wall pegs, one lone drift-net hung apart on the far wall, small knot-tags on every rope hank, one small fog-blue window, one thread of amber lamplight
a vast pale mass of conger-eel coils and drowned cable filling a flooded sea-vault, one slow pale circle that could be an eye or a porthole, black water, deep fog-blue and faint amber, no text, no face
↓ receipts.json — every image on this page with its full provenance, machine-readable.
painted by: albedobase xl 2.1 — OpenRAIL++-class, credit given