20 steps
← the limner's own ladder — krea2-turbo the research index
⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.
source: WIDE branch of assemblePrompt (:718-757) ENCLOSED: the interior's authored art.prompt_seed REPLACES the name-biased place+terrain (the Cracked-Keel-renders-a-ship fix, :729-733), RESERVED art.place_style[interior], and the PS2-12 sky gate (SketchDigestService:213-218) empties phase + cycles under a roof. beat state a bench has none of (wound band / phase / cycle states / co-located cast) pinned to ONE real value from the campaign's own authored vocabulary. Source: ~/signalborne/backend-spring/src/main/resources/content/sorrowmoor-cove/campaign.yml + foes.yml at master 44855ee4b (v0.875.15); assembly = SketchDigestService.assemblePrompt (SketchDigestService.java:702-757), style chain = styleWords (:839-848) -> art.sketch_style
| checkpoint | krea2_turbo_fp8_scaled |
|---|---|
| lora | none in the render graph |
| sampler | euler / simple |
| steps | 20 |
| cfg | 1.0 |
| resolution | 768×768 |
| seed | 424245 |
| render time | 4.58 smeasured from the render graph's own execution timestamps |
| machine | keel (96G VRAM workstation)recorded with the render |
| archive | keel · the bench render archive |
| date | 2026-08-24T16:18:37+00:00 |
| master file | limner768_krea2-turbo/png/scene_the_cracked_keel__s20.png |
| workflow | diffusion-0823/wave1-krea2-turbo-fp8 the graph itself is not in the archive, so there is nothing to download |
every field above is read from this experiment's receipts.json. nothing on this page is inferred except where a line says so.