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specimen 13 of 33 · the bronze heaven

The Bronze Heaven · avatar

hidream-o1-dev-fp8

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The Bronze Heaven · avatar · hidream-o1-dev-fp8
shown at its own 768×768 pixels · rendered at 768×768 — never enlarged click to open the image alone
the prompt, verbatim
(the vast weathered bronze head of a buried colossus:1.35) rising from golden wheat, and walking small on the path before it a lone traveler (seen from directly behind:1.25), (a long copper braid down her back:1.2), dark canvas jacket, leather backpack. gold and verdigris palette, monumental bronze-age scale, honeyed light

source: v2 mass render 2026-07-11 (bake_v2_mass.py) — locked painter map + canon seeds + the game's own describe pipeline; medium clause removed (the compared dimension here is the MODEL), per-cell negatives not carried; WORLDS['bronze_heaven'] + SEED_OFF['avatar'] = 92011 + 23

the data sheet
checkpointhidream_o1_image_dev_fp8_scaled
loranone in the render graph
sampler / normal
steps32
cfg1.0
resolution768×768
seed92034
render time2.40 smeasured from the render graph's own execution timestamps
machinekeel (96G VRAM workstation)recorded with the render
archivekeel · the bench render archive
date2026-08-23T14:14:00+00:00
master filebronze_heaven__avatar__hidream-o1-dev__s92034.jpg
workflowdiffusion-0823/wave1-hidream-o1-dev-fp8 the graph itself is not in the archive, so there is nothing to download

every field above is read from this experiment's receipts.json. nothing on this page is inferred except where a line says so.

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