stratasignal research all research →
realkeep · specimen sheet
specimen 20 of 33 · the sunken choir

The Sunken Choir · foe

z-image-base-bf16

← the sunken choir the research index
The Sunken Choir · foe · z-image-base-bf16
shown at its own 768×768 pixels · rendered at 768×768 — never enlarged click to open the image alone
the prompt, verbatim
an evil drowned verger hovering in dark water, waterlogged robes, (round glowing lamp eyes:1.25), (a snarling metal grille mouth:1.2), (a glowing glass canister set in its chest:1.3), a segmented metal hose, in a flooded green-lit gothic cathedral

source: v2 mass render 2026-07-11 (bake_v2_mass.py) — locked painter map + canon seeds + the game's own describe pipeline; medium clause removed (the compared dimension here is the MODEL), per-cell negatives not carried; WORLDS['sunken_choir'] + SEED_OFF['foe'] = 92041 + 13

the data sheet
checkpointz_image_bf16
loranone in the render graph
samplerres_multistep / simple
steps32
cfg4.0
resolution768×768
seed92054
render time7.89 smeasured from the render graph's own execution timestamps
machinekeel (96G VRAM workstation)recorded with the render
archivekeel · the bench render archive
date2026-08-23T14:10:13+00:00
master filesunken_choir__foe__z-image-base__s92054.jpg
workflowdiffusion-0823/wave1-zimage-base-bf16 the graph itself is not in the archive, so there is nothing to download

every field above is read from this experiment's receipts.json. nothing on this page is inferred except where a line says so.

← previous specimennext specimen →

elsewhere in the workshop

a strata→signal property · hello@strata2signal.com · say hello