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specimen 22 of 30 · krea2-turbo-fp8 walks the nine worlds

THE PLACE — ten worlds, ten scenes

The Bloomvale

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THE PLACE — ten worlds, ten scenes · The Bloomvale
shown at its own 768×768 pixels · rendered at 768×768 — never enlarged click to open the image alone
the prompt, verbatim
a mile-deep mining megastructure shaft seen from a maintenance catwalk, tiers of industrial platforms descending into darkness, strings of survey lights hanging like inverted constellations, small figures in archaic brass-and-canvas mining suits with round helmet lamps, faint bioluminescent haze rising from far below. deep teal darkness cut by sodium-amber worklight, monumental vertical scale

source: v2 mass render 2026-07-11 (bake_v2_mass.py) — locked painter map + canon seeds + the game's own describe pipeline; medium clause removed (the compared dimension here is the MODEL), per-cell negatives not carried; WORLDS['strata_deep'] + SEED_OFF['scene'] = 92031 + 0

the data sheet
checkpointkrea2_turbo_fp8_scaled
loranone in the render graph
samplereuler / simple
steps8
cfg1.0
resolution768×768
seed91002
render time2.07 smeasured from the render graph's own execution timestamps
machinekeel (96G VRAM workstation)recorded with the render
archivekeel · the bench render archive
date2026-08-23T13:55:32+00:00
master filekrea2-turbo__scene__bloomvale__s91002.jpg
workflowdiffusion-0823/wave1-krea2-turbo-fp8 the graph itself is not in the archive, so there is nothing to download

every field above is read from this experiment's receipts.json. nothing on this page is inferred except where a line says so.

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