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rewriting the band cues — and the seed policy underneath

a follow-up to the bands: the original ladder against a rewritten cue, at a frozen seed and then at the production per-band seeds. the honest finding is in the middle column — at a frozen seed the rewrite is marginal, and the thing that actually changes what a player sees is the seed policy.

every render on this page was painted on test rig B (24G) — provably, two ways: the harness that made them renders only through that rig's own local ComfyUI, and every timestamp predates the workstation's first archived render.

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FIXED FOR THIS RUN · cue wording + seed policy is the only thing that moves

checkpoint albedobaseXL_v21 · sampler dpmpp_2m · scheduler karras · steps 32 · cfg 6.0 · size 512×512

every cell opens its own specimen sheet: the render full size, its prompt verbatim, and every setting behind it.

Drowned-Hand

each cell is its own prompt — shown above the image and in full in this page's receipts.json.

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: live enc assembly; cue = 80-floor; hint fixed per table; seed fixed 303 (s3, ruling page)

cue wording + seed policyladder v1, FIXED seed —…ladder v2, FIXED seed —…ladder v2, PRODUCTION-s…ladder v2 on a non-huma…
seed 303Drowned-Hand · ladder v1, FIXED seed — the original page's method (the complaint)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.70sDrowned-Hand · ladder v2, FIXED seed — the cue rewrite alone (honest: marginal at a frozen seed)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.65s
seed 679223653Drowned-Hand · ladder v2, PRODUCTION-style per-band seeds — what a player actually sees across a fightalbedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 679223653 · 2.65s
seed 2892192075Drowned-Hand · ladder v2, PRODUCTION-style per-band seeds — what a player actually sees across a fightalbedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 2892192075 · 2.64s
seed 543031225Drowned-Hand · ladder v2, PRODUCTION-style per-band seeds — what a player actually sees across a fightalbedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 543031225 · 2.71s
seed 611127439Drowned-Hand · ladder v2, PRODUCTION-style per-band seeds — what a player actually sees across a fightalbedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 611127439 · 2.66s
seed 3063086975Drowned-Hand · ladder v2, PRODUCTION-style per-band seeds — what a player actually sees across a fightalbedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 3063086975 · 2.63s

Tide-Wraith

each cell is its own prompt — shown above the image and in full in this page's receipts.json.

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: live enc assembly; cue = 80-floor; hint fixed per table; seed fnv1a32(band-distinct key) = 3946882448 — the production artSeed property (band change re-keys the sketch cache -> new seed)

cue wording + seed policyladder v1, FIXED seed —…ladder v2, FIXED seed —…ladder v2, PRODUCTION-s…ladder v2 on a non-huma…
seed 3946882448Tide-Wraith · ladder v2 on a non-humanoid, per-band seeds (candidate-A hint, PROVISIONAL pending the hint ruling)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 3946882448 · 2.69s
seed 4284700494Tide-Wraith · ladder v2 on a non-humanoid, per-band seeds (candidate-A hint, PROVISIONAL pending the hint ruling)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 4284700494 · 2.78s
seed 1935539644Tide-Wraith · ladder v2 on a non-humanoid, per-band seeds (candidate-A hint, PROVISIONAL pending the hint ruling)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 1935539644 · 2.75s
seed 123262602Tide-Wraith · ladder v2 on a non-humanoid, per-band seeds (candidate-A hint, PROVISIONAL pending the hint ruling)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 123262602 · 2.70s
seed 1474202264Tide-Wraith · ladder v2 on a non-humanoid, per-band seeds (candidate-A hint, PROVISIONAL pending the hint ruling)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 1474202264 · 2.72s

↓ receipts.json — every image on this page with its full provenance, machine-readable.

painted by: albedobase xl 2.1 — OpenRAIL++-class, credit given

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