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specimen 17 of 42 · the house spread — one painter, seven ways of seeing

Scene B

graphic ink

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Scene B · graphic ink
shown at its own 768×768 pixels · rendered at 768×768 — never enlarged click to open the image alone
the prompt, verbatim
moody ink-and-wash graphic novel illustration, confident brush linework, slightly exaggerated features, in the style of a European graphic novel, warm amber glow against soft sea-fog greys, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark. REGION VIGNETTE: The weathered stone chapel with its cracked bell tower glowing under a dim amber lantern light.

source: game region vignette (history, style-stripped)

the data sheet
checkpointalbedobaseXL_v21
loranone in the render graph
samplerdpmpp_2m / karras
steps20
cfg6.0
resolution768×768
seed424242
render time2.89 smeasured from the render graph's own execution timestamps
machinetest rig B (24G)derived — the harness renders only through this rig's own local ComfyUI, and this experiment's every render predates the workstation's first archived render
archivetest rig B (24G) · ~/render-tests render archive
date2026-07-10 14:17:15
master filesceneB__graphicink.jpg
workflowpainted-real the graph itself is not in the archive, so there is nothing to download

every field above is read from this experiment's receipts.json. nothing on this page is inferred except where a line says so.

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