stratasignal research all research →
realkeep · specimen sheet
specimen 18 of 60 · two rigs, the same six paintings

Foe B · Salt-Father

1024×1024@32 · test rig B (24G) · 24G VRAM rig

← two rigs, the same six paintings the research index
Foe B · Salt-Father · 1024×1024@32
shown at its own 1024×1024 pixels · rendered at 1024×1024 — never enlarged click to open the image alone
the prompt, verbatim
stylized oil-painted realism, painterly brushwork, slightly exaggerated features, thick impasto lighting, in the style of Dishonored game art, warm amber glow against soft sea-fog greys, gentle folk-tale wistfulness, unsigned, no text, no letters, no signature, no watermark, a towering humanoid monster built of jagged translucent white salt crystal, looming full-figure, smaller dry husk-people half-merged into its glittering salt mass, no face

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: foe seed (subject-only, #663); res@steps = 1024×1024@32; cove art.style prepended (campaign.yml:166-168)

the data sheet
checkpointalbedobaseXL_v21
loranone in the render graph
samplerdpmpp_2m / karras
steps32
cfg6.0
resolution1024×1024
seed202
render time7.01 smeasured from the render graph's own execution timestamps
machinetest rig B (24G) · 24G VRAM rigrecorded with the render
archivetest rig B (24G) · ~/render-tests render archive
date2026-07-16 13:19:40
master filefoeB_1024x1024_st32.jpg
workflowpainted-real-hq the graph itself is not in the archive, so there is nothing to download

every field above is read from this experiment's receipts.json. nothing on this page is inferred except where a line says so.

← previous specimennext specimen →

elsewhere in the workshop

a strata→signal property · hello@strata2signal.com · say hello