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who is the sketch actually of?

an architecture change you can see: the old assembly against the one ruled in ADR-0154, including the bare-name worst case and a player-side round where the foe is only a co-subject.

every render on this page was painted on test rig B (24G) — provably, two ways: the harness that made them renders only through that rig's own local ComfyUI, and every timestamp predates the workstation's first archived render.

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FIXED FOR THIS RUN · subject assembly (old vs ADR-0154) is the only thing that moves

checkpoint albedobaseXL_v21 · sampler dpmpp_2m · scheduler karras · steps 32 · cfg 6.0 · size 512×512

every cell opens its own specimen sheet: the render full size, its prompt verbatim, and every setting behind it.

the Fin (conjured) — mid-fight, bloodied

each cell is its own prompt — shown above the image and in full in this page's receipts.json.

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: OLD assembleSketchPrompt — digest.enc ignored, the cove ambient (place/terrain/phase/cycles/roster) rides every round

subject assembly (old vs ADR-0154)current (OLD assembly)new (ADR-0154)
seed 101the Fin (conjured) — mid-fight, bloodied · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.31sthe Fin (conjured) — mid-fight, bloodied · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.18s
seed 202the Fin (conjured) — mid-fight, bloodied · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 2.31sthe Fin (conjured) — mid-fight, bloodied · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 2.22s
seed 303the Fin (conjured) — mid-fight, bloodied · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.11sthe Fin (conjured) — mid-fight, bloodied · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.13s

the authored foe `drowned_hand` — mid-fight, bloodied

each cell is its own prompt — shown above the image and in full in this page's receipts.json.

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: OLD assembleSketchPrompt — digest.enc ignored, the cove ambient (place/terrain/phase/cycles/roster) rides every round

subject assembly (old vs ADR-0154)current (OLD assembly)new (ADR-0154)
seed 101the authored foe `drowned_hand` — mid-fight, bloodied · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.29sthe authored foe `drowned_hand` — mid-fight, bloodied · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 1.94s
seed 202the authored foe `drowned_hand` — mid-fight, bloodied · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 2.25sthe authored foe `drowned_hand` — mid-fight, bloodied · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 1.89s
seed 303the authored foe `drowned_hand` — mid-fight, bloodied · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.08sthe authored foe `drowned_hand` — mid-fight, bloodied · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.00s

the Fin — round-1 UNHURT (the bare-name worst case)

each cell is its own prompt — shown above the image and in full in this page's receipts.json.

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: OLD assembleSketchPrompt — digest.enc ignored, the cove ambient (place/terrain/phase/cycles/roster) rides every round

subject assembly (old vs ADR-0154)current (OLD assembly)new (ADR-0154)
seed 101the Fin — round-1 UNHURT (the bare-name worst case) · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.11sthe Fin — round-1 UNHURT (the bare-name worst case) · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.04s
seed 202the Fin — round-1 UNHURT (the bare-name worst case) · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 2.13sthe Fin — round-1 UNHURT (the bare-name worst case) · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 7.11s
seed 303the Fin — round-1 UNHURT (the bare-name worst case) · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.29sthe Fin — round-1 UNHURT (the bare-name worst case) · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.23s

the drowned_hand — LATE round, near-collapse (the cue map)

each cell is its own prompt — shown above the image and in full in this page's receipts.json.

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: OLD assembleSketchPrompt — digest.enc ignored, the cove ambient (place/terrain/phase/cycles/roster) rides every round

subject assembly (old vs ADR-0154)current (OLD assembly)new (ADR-0154)
seed 101the drowned_hand — LATE round, near-collapse (the cue map) · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.08sthe drowned_hand — LATE round, near-collapse (the cue map) · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.09s
seed 202the drowned_hand — LATE round, near-collapse (the cue map) · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 2.13sthe drowned_hand — LATE round, near-collapse (the cue map) · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 1.97s
seed 303the drowned_hand — LATE round, near-collapse (the cue map) · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.11sthe drowned_hand — LATE round, near-collapse (the cue map) · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 1.96s

a PLAYER-side round (fumble) — the foe as co-subject

each cell is its own prompt — shown above the image and in full in this page's receipts.json.

⚠ names Dishonored — this prompt names a third-party title as a style reference. it is published exactly as it was sent to the model; de-naming these style clauses is in progress product-side. archive slugs and filenames keep the words we typed for the same reason — they are part of the receipt, records of our inputs, not claims of association.

source: OLD assembleSketchPrompt — digest.enc ignored, the cove ambient (place/terrain/phase/cycles/roster) rides every round

subject assembly (old vs ADR-0154)current (OLD assembly)new (ADR-0154)
seed 101a PLAYER-side round (fumble) — the foe as co-subject · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 2.08sa PLAYER-side round (fumble) — the foe as co-subject · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 101 · 1.98s
seed 202a PLAYER-side round (fumble) — the foe as co-subject · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 2.22sa PLAYER-side round (fumble) — the foe as co-subject · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 202 · 2.00s
seed 303a PLAYER-side round (fumble) — the foe as co-subject · current (OLD assembly)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 2.15sa PLAYER-side round (fumble) — the foe as co-subject · new (ADR-0154)albedobaseXL_v21 · dpmpp_2m/karras · 32 steps · 512×512 · seed 303 · 1.96s

↓ receipts.json — every image on this page with its full provenance, machine-readable.

painted by: albedobase xl 2.1 — OpenRAIL++-class, credit given

elsewhere in the workshop

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