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specimen 5 of 7 · limner sketches — painterly against comic

limner · bloomvale · counter

painterly · seed 95103

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limner · bloomvale · counter · painterly
shown at its own 512×512 pixels · rendered at 512×512 — never enlarged click to open the image alone
the prompt, verbatim
a towering humanoid knight of rusted mech-parts wound with roses reeling as a blast of spell-light slams into it, sparks and arcing force. saturated cheerful palette over a quiet apocalypse, golden light

source: v2 limner sketches 2026-07-11 — the ambient sketch plane at the game's real sketch tier

the data sheet
checkpointalbedobaseXL_v21
loranone in the render graph
samplerdpmpp_2m / karras
steps64
cfg6.0
resolution512×512
seed95103
render time5.00 smeasured from the render graph's own execution timestamps
machinetest rig B (24G)derived — the harness renders only through this rig's own local ComfyUI, and this experiment's every render predates the workstation's first archived render
archivetest rig B (24G) · ~/render-tests render archive
date2026-07-11 06:49:58
master filebloomvale--painterly--counter.jpg
workflowpainted-real-hq the graph itself is not in the archive, so there is nothing to download

every field above is read from this experiment's receipts.json. nothing on this page is inferred except where a line says so.

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