the largest run in the archive: the site's whole art set, rendered as scenes, avatars, companions and foes across nine worlds and every medium, at 2432×1664. this is what a finished world's art actually costs — the render-seconds under each cell are not rounded.
every render on this page was painted on test rig B (24G) — provably, two ways: the harness that made them renders only through that rig's own local ComfyUI, and every timestamp predates the workstation's first archived render.
← the research index the licence ledgersampler dpmpp_2m · scheduler karras · steps 64 · cfg 6.0 · size 1216×832
every cell opens its own specimen sheet: the render full size, its prompt verbatim, and every setting behind it.
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
a claymation stop-motion diorama, hand-molded plasticine figures with fingerprint texture, miniature handcrafted set, studio lighting, of a colossal woman of ember and cooling lava towering high above a night harbor city, her glowing head and shoulders rising far above the tallest masts and towers, rooftops reaching only her knees, tiny lantern boats scattering around her distant ankles, seen from a rooftop across the harbor, her gown of falling sparks setting roofs aglow. ember orange against indigo night, dark fairytale, cinematic
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
| art medium | clay | painterly | 32bit | ink | watercolor | comic | stained |
|---|---|---|---|---|---|---|---|
| seed 92001 | Juggernaut-XL_v9_RunDiffusionPhoto_v2 · dpmpp_2m/karras · 64 steps · 1216×832 · seed 92001 · 84.73s | — | — | — | — | — | — |
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
each cell is its own prompt — shown above the image and in full in this page's receipts.json.
source: v2 mass render 2026-07-11 — locked painter map + medium routing + game-pipeline vision describes
↓ receipts.json — every image on this page with its full provenance, machine-readable.
painted by: juggernaut xl v9 — commercial images granted (hosted generation is NOT, and we don't) · albedobase xl 2.1 — OpenRAIL++-class, credit given